In the context of the game produced by shizuka, the process of how people become demons is not directly explained in the provided information. However, the game's premise involves uncovering the identity of a "demon" within a closed women's dormitory. The narrative unfolds through conversations and clues, suggesting that the transformation or identification of a demon might be a central mystery or plot element within the game.
To understand how people become demons in this game, players would need to engage with the game's storyline, interact with the characters, and gather clues throughout the short adventure. The game does not feature multiple endings or game overs, indicating a focused narrative that leads to a singular resolution regarding the "demon" mystery.
For a detailed understanding, playing the game itself would be necessary, as the transformation or identification process seems intricately tied to the game's plot and interactions.
虚実と鬼 Screenshots
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