DOOM: The Dark Ages will allow players to make demons less aggressive in the settings

Author: Brooklyn Mar 21,2025

id Software aims to make DOOM: The Dark Ages the most accessible entry in the franchise yet. Executive producer Marty Stratton emphasized the studio's commitment to broad accessibility, surpassing the customization options available in previous id Software titles.

Players will enjoy extensive control over gameplay, adjusting enemy difficulty and damage, projectile speed, player damage, and even broader elements such as game tempo, aggression, and parry timing.

Stratton confirmed that DOOM: The Dark Ages and DOOM: Eternal's narratives are independently understandable, eliminating the need to play one to comprehend the other.

Doom Dark Ages settingsImage: reddit.com

Announced at the Xbox Developer_Direct, DOOM: The Dark Ages brings the Slayer to a medieval setting. The May 15th release date promises dynamic gameplay powered by the impressive idTech8 engine, setting a new standard for performance and visuals.

Utilizing ray tracing, the developers have enhanced the game's brutal and destructive nature with realistic shadows and dynamic lighting. Pre-release minimum, recommended, and ultra settings are available, allowing players to optimize their experience.