In the thrilling world of *Phasmophobia*, Cursed Possessions like Tarot Cards can be a double-edged sword, offering both high risks and significant rewards during your ghost-hunting adventures. If you're curious about how to wield these mysterious items, here's a detailed guide on using Tarot Cards effectively.
How to Use Tarot Cards in Phasmophobia
Tarot Cards rank among the more perilous Cursed Possessions in *Phasmophobia*, yet they can also deliver some of the most potent benefits if fortune smiles upon you. When you stumble upon Tarot Cards during your contract, it's wise to use them in a secure spot on the map, such as near a hiding place or the entrance. This precaution is crucial because drawing a hazardous card like Death might necessitate a swift escape.
Each Tarot Card possesses a unique ability that activates instantly upon use. Occasionally, you might draw The Fool, which acts like a Joker and results in no effect. You can draw up to 10 cards from the deck without losing any sanity, and duplicates are possible, each yielding the same effect.
Here's a breakdown of the 10 different Tarot Cards you might encounter:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Cursed Possessions, also known as "Cursed Objects," are unique items in *Phasmophobia* that appear randomly across any contract map, influenced by difficulty settings or if you're playing in Challenge Mode.
While standard equipment aids in locating ghosts and collecting evidence with minimal risk, Cursed Objects serve as risky shortcuts to manipulate ghost behavior. Their use can be a gamble, offering significant advantages but at a higher risk to your character's safety.
The safety of using Cursed Objects varies depending on their specific abilities, leaving the decision to use them up to you and your team. There's no penalty for avoiding them, nor is there a direct reward for their use.
In each contract, only one Cursed Possession spawns (unless modified in Custom settings), and each type consistently appears in the same location. For instance, the Voodoo Doll is always found in the Garage at 6 Tanglewood Drive.
The game features seven different Cursed Objects:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide wraps up how to use Tarot Cards in *Phasmophobia*. For the latest updates, guides, and information on achievements and trophies, be sure to check out The Escapist.