Many Marvel Rivals players are experiencing frustratingly long shader compilation times on launch. This guide offers a solution to speed up this process.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, especially online titles, often involve a period of loading. However, Marvel Rivals players on PC are reporting extended shader compilation times, sometimes lasting several minutes.
Shaders are crucial programs that manage lighting and color in 3D environments. Incorrect shader installation can cause significant gameplay issues. Even with correct installation, some Marvel Rivals players are experiencing these delays.
A community-discovered workaround effectively addresses this problem:
- Access Nvidia Control Panel: Locate and open your Nvidia Control Panel.
- Adjust Shader Cache Size: Navigate to the global settings and find the Shader Cache Size setting.
- Set a Lower Value: Set the Shader Cache Size to a value less than or equal to your VRAM. Available options are limited (5GB, 10GB, 100GB), so select the closest appropriate value to your VRAM.
This method has reportedly reduced shader compilation times to just a few seconds and resolved "Out of VRAM memory" errors.
While a permanent fix from NetEase is awaited, this workaround provides an immediate solution to avoid lengthy loading screens.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.