Avowed's game director offers a detailed look at the game's intricate design, promising a rich and multifaceted experience ahead of its anticipated 2025 release.
Avowed: A Deep Dive into Complex Gameplay and Multiple Endings
Navigating Political Intrigue in the Living Lands
Obsidian Entertainment's Avowed aims to provide players with constant opportunities for self-expression and exploration through its deeply layered, multi-ending gameplay. Game director Carrie Patel emphasizes that every decision, no matter how seemingly small, contributes to the overall narrative arc."It's about providing players with constant opportunities to shape their experience," Patel explains. "The game encourages players to be mindful of their choices, asking themselves: 'When am I engaged? When am I curious? When am I losing interest? What keeps me invested?'"
Patel notes that the outcomes in Avowed are directly influenced by the player's discoveries within the richly detailed world of Eora, particularly within the politically charged region of The Living Lands. "I've really enjoyed weaving together the storylines that connect these two worlds," she adds.
Players assume the role of an Aedyran Empire envoy, tasked with investigating a mysterious spiritual plague while simultaneously pursuing their own political ambitions. "Meaningful roleplay comes from giving players engaging content to delve into," Patel explains. "It's about who you want to be in this world, and how the game's events allow you to express that."
Beyond the intricate RPG mechanics, Avowed features strategic combat that seamlessly blends magic, melee weapons, and firearms. "The diverse abilities and weapon combinations ensure a unique experience with every playthrough," Patel highlights.
Furthermore, Patel confirms to IGN that the game boasts numerous endings, each with a multitude of variations. "We have a double-digit number of ending slides, and many different combinations are possible," she reveals. "True to Obsidian's style, your ending is a direct reflection of your choices throughout the game, shaped by the content you've encountered and your actions within it."