Like a Dragon Studio Resist Catering to New Fans and to Focus on ‘Middle-Aged Men’‘Middle-Aged Men’ Doing ‘Middle-Aged Men's Activities’
"We have seen a significant rise in new fans, including women, which we’re truly happy and grateful for," series director Ryosuke Horii said in an interview with AUTOMATON. "However, we don’t plan to do anything like deliberately altering conversation topics in order to appeal to new fans. That would make us unable to keep discussing things like uric acid levels."
Horii and lead planner Hirotaka Chiba underscored their belief that the series’ unique appeal lies in its focus on "middle-aged man things," as they themselves are "middle-aged men." From Ichiban’s fondness for Dragon Quest to the constant complaining about back pain, the duo believes that "this ‘humanity’ you perceive from their age is what gives the game its originality."
"The characters are relatable human beings much like our players are, so their problems resonate," Horri added. "That’s why it’s easy to truly immerse oneself in the game and feel like you’re listening to conversations between ordinary people."
While Nagoshi acknowledged this was positive, he also clarified that Yakuza was primarily designed for male audiences. "Yakuza is something made for male gamers," he continued. "So we will be cautious not to overemphasize female users and stray from our vision."
Players Question the Series’ Female Representation in Yakuza Games
One user on ResetEra remarked that while the series has improved, "female representation remains inadequate and many of the tropes and scenarios in the games are sexist." Another observed that "even in Yakuza 7, Saeko is the sole female party member in the game (other than Eri, who is optional). Moreover, whenever a female character appears on-screen, the male characters frequently make suggestive/sexual comments, as if that's their only mode of interaction with women."
Many female characters in the series conform to the damsel-in-distress archetype, exemplified by characters like Makoto in Yakuza 0, Yuri in Kiwami, and Lilly in Yakuza 4. Women in the series appear consistently marginalized, and unfortunately, this pattern may continue.
Chiba remarks in the aforementioned interview, albeit humorously, that "There’s a Party Chat (in Like a Dragon: Infinite Wealth) where Seonhee and Saeko’s conversation is interrupted by Nanba and becomes a male-dominated discussion. I believe such scenarios will recur."
Game8 acknowledged this improvement, giving Like a Dragon: Infinite Wealth a score of 92. The review lauded the game as a "love letter to franchise fans while masterfully charting the course for Like a Dragon’s future." For a more thorough examination of Like a Dragon: Infinite Wealth, see our review below!