
War of Empire Conquest (WOE) is an engaging real-time strategy (RTS) mobile game that thrives on competitive player-versus-player (PvP) action. In WOE, one player initiates a match, inviting others to join and battle in real-time. Players enjoy a high degree of control, manually directing an array of units and buildings to execute their strategies.
Main Elements:
WOE immerses players in the medieval era, simulating 18 powerful Empires or civilizations, including China, Japan, Persia, Teutonic, Mongolian, Gothic, and Maya, among others. Each Empire commands 8 types of regular units alongside a unique unit that distinguishes it from others. For instance, Mongolia boasts Riders, Persia has War Elephants, and Spain features Conquistadors.
The regular units across all Empires include:
- Swordsman: A versatile and common unit.
- Pikeman: Effective against Cavalry but susceptible to arrows.
- Archers: Vulnerable to Cavalry, yet they restrain Pikemen.
- Light Cavalry: Known for speed and mobility, ideal for harassing enemies.
- Aries: Dedicated to attacking buildings.
The game also features various buildings, such as Towers, Turrets, Castles, and blacksmith shops. For example:
- Tower: Primarily offensive, capable of launching 6 arrows simultaneously when manned by 5 farmers.
- Turret: Focused on demolishing enemy structures.
Each Empire in WOE has its strengths and weaknesses. For a detailed overview, players can dive into the game. Here’s a quick snapshot:
- Huns: No need to build houses, saving time. Their Cavalry requires 20% fewer resources and can be upgraded to Rangers.
- Teutonic: Boasts powerful warriors reminiscent of Spartan fighters, though they move slowly.
Highlights:
The essence of WOE's gameplay revolves around multitasking in matches:
- Develop Economy: Maximizing farmer production and resource collection is crucial. Temporary shelters like the Town Center (TC) and Towers protect your workforce.
- Harass Enemies: Early game, train small units to disrupt enemy farmers, gaining an edge.
- Destroy Enemies: Ultimately, the goal is to overpower and defeat your opponents.
Cooperation is key; forming legions with allies allows players to overcome numerically superior foes and safeguard vulnerable yet potent units. Understanding unit counters and fostering teamwork are vital. Here are some unit dynamics:
- Pikemen restrain Cavalry.
- Cavalry counters Archers.
- Archers have the upper hand against Pikemen.
- Slaves (riding camels) counter Cavalry.
- Koryo Carriages are effective against all ranged units.
Game Modes:
The game utilizes two main resources: Food and Gold. Progressing through the Dark Ages to the Feudal, Castle, and Emperor eras unlocks advanced technologies, buildings, and units. WOE offers various game modes, with Normal Mode and Emperor Deathmatch Mode being the most popular:
- Normal Mode: Features limited resources, emphasizing development and early harassment tactics. This mode is complex yet highly engaging.
- Imperial Deathmatch Mode: Players start in the Emperor era with abundant resources, enabling immediate intense battles.
Main Features:
Having been operational for four years in China and now on version 1.8.n after numerous updates, WOE offers a robust set of features:
- Player vs. CPU battles
- Network Play for online multiplayer
- Spectator mode for observing matches
- Replay function to review past games
- Map creation tools
- Legion system for team play
- Friends list for social interaction
- Chat functionality for communication