Take-Two Interactive's CEO, Strauss Zelnick, recently addressed the company's staggered platform release strategy, particularly concerning Grand Theft Auto VI. He confirmed that delaying the PC release of GTA 6 will result in a significant revenue shortfall—approximately 40% of typical PC launch earnings. However, Take-Two remains committed to its established release model, prioritizing a sequential, rather than simultaneous, multi-platform launch.
This approach aligns with the historical release pattern of the GTA franchise, where PC releases have consistently been delayed. This delay, in part, stems from Rockstar's complex history with the modding community. The decision is unrelated to any perceived decline in PlayStation 5 and Xbox Series X|S console sales; GTA 6 will not alter this established strategy.
Projecting a fall 2025 release for GTA 6, PC gamers might anticipate a 2026 launch. The anticipation surrounding GTA 6 extends beyond Take-Two Interactive; its initial teaser shattered several YouTube records. The gaming industry eagerly awaits the game's potential to surpass the $100 million sales mark, a milestone that could positively influence the broader industry.