CD Projekt RED is intensifying its efforts on the much-awaited sequel to Cyberpunk 2077, as recent job listings shed light on some exciting developments. A significant detail that has emerged is the confirmation that the sequel, known as Project Orion, will stick to a first-person perspective. This decision may disappoint some fans who were hoping to see their character from a third-person view.
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A job posting for a Senior Gameplay Animator emphasizes the need for expertise in creating detailed first-person animations, with a focus on weapon interactions and gameplay mechanics. The absence of any reference to third-person views in the job description strongly indicates that CD Projekt RED is committed to maintaining the first-person experience.
Another vacancy for an Encounter Designer reveals plans for what the team describes as the "most realistic crowd system ever seen in games." This innovative system will dynamically respond to player actions, enhancing the immersion by allowing NPCs to interact naturally with the game environment. The role involves working closely with different teams to craft complex scenarios that offer multiple solutions, leveraging NPC behaviors, interactive objects, loot points, and environmental storytelling to create a rich gaming experience.
Moreover, one of the job listings hints at the inclusion of multiplayer functionality in the sequel, although it's still in the preliminary stages of development.
Cyberpunk 2, codenamed Project Orion, is being developed on Unreal Engine 5, promising to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously disclosed that they provided voice acting for some intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character that pays homage to Johnny Silverhand, adding a delightful Easter egg for Cyberpunk enthusiasts.