All Civilization 7 Leaders & Abilities Confirmed So Far (Civ 7)
Author: Mila
Mar 27,2025
Mastering *Civilization 7* hinges on your choice of Leaders and understanding their strategic advantages. Each Leader comes with unique abilities and an Agenda that shapes their interactions with other civilizations. Here's a comprehensive overview of all confirmed Leaders in *Civilization 7*, their abilities, and how their Agendas affect diplomacy.
Below is a detailed table of the 20 Leaders currently featured in Civilization 7. We'll keep this updated as new Leaders are introduced.
Leader | Unique Ability | Attributes | Agenda |
---|---|---|---|
Amina | Warrior-Queen of Zazzau: Boosts Resource Capacity and Gold per Age, enhances combat strength on Plains and Desert. | Economic, Militaristic | Desert of the Warrior-Queen: Prefers players with fewer Settlements on Plains or Desert tiles. |
Ashoka, World Conqueror (Founders Content Pack) | Devaraja: Increases Production based on Happiness, boosts combat during Celebrations. | Diplomatic, Militaristic | Without Regret: Aims to balance power by favoring smaller empires and disfavoring larger ones. |
Ashoka, World Renouncer | Dhammaraja: Enhances Food and Happiness, especially during Celebrations. | Diplomatic, Expansionist | Without Sorrow: Values high Happiness, seeks to improve relations with happy civilizations. |
Augustus | Imperium Maius: Boosts Production in the Capital and facilitates cultural expansion. | Cultural, Expansionist | Restitutor Orbis: Prefers empires with fewer Towns, dislikes those with many. |
Benjamin Franklin | The First American: Enhances Science and Production, supports multiple Endeavors. | Diplomatic, Scientific | Civic Virtue: Values shared governance, seeks to improve relations with similar governments. |
Catherine the Great | Star of the North: Boosts Culture from Great Works, enhances Science in Tundra. | Cultural, Scientific | Dusha: Seeks balance in Great Works, favors those with fewer and disfavors those with many. |
Charlemagne | Father of Europe: Enhances military and scientific buildings, boosts Cavalry during Celebrations. | Militaristic, Scientific | The Golden Shepherd: Values Celebrations, seeks to improve relations with those who celebrate often. |
Confucius | Keju: Increases Growth Rate and Science from Specialists. | Expansionist, Scientific | Guanxi: Values the use of Specialists, seeks to improve relations with those who employ many. |
Friedrich, Baroque (Deluxe Content Pack) | Hohenfriedberger Marsch: Gains Great Works and Infantry from conquests and Culture Buildings. | Cultural, Militaristic | Parisian Sensibilities: Values Wonders, dislikes excessive Building in the Capital. |
Friedrich, Oblique | Berlin Academy: Enhances military command and gains Infantry from Science Buildings. | Militaristic, Scientific | To Arms!: Prefers larger military forces, seeks to improve relations with those who have them. |
Harriet Tubman | Combahee Raid: Boosts Espionage and War Support, enhances unit movement. | Diplomatic, Militaristic | Veracity: Values Formal Wars, disfavors Surprise Wars. |
Hatshepsut | God’s Wife of Amun: Enhances Culture from imported Resources, boosts production near Rivers. | Cultural, Economic | Wonders of Iteru: Seeks balance in Wonders, favors those with fewer. |
Himiko, High Shaman (Founders Content Pack) | Miko of Amaterasu: Boosts Happiness and Culture, especially during Celebrations. | Cultural, Diplomatic | Shaman Queen: Values Culture and Happiness Buildings, disfavors Science and Gold Buildings. |
Himiko, Queen of Wa | Friend of Wei: Enhances Science through alliances, supports Endeavors for free. | Diplomatic, Scientific | Yamatai: Values Science and Gold Buildings, disfavors Culture and Happiness Buildings. |
Ibn Battuta | The Marvels of Traveling: Gains Attribute points and increased Sight, reveals other Leaders' explored areas. | Expansionist, Wildcard | Far and Wide: Values exploration, seeks to improve relations with those who explore extensively. |
Isabella | Seven Cities of Gold: Gains Gold from Natural Wonders, enhances naval capabilities. | Economic, Expansionist | Wonderlust: Dislikes possession of Natural Wonders, seeks to improve relations with those who have none. |
Jose Rizal | Pambansang Bayani: Enhances Culture and Gold from Narrative Events, extends Celebrations. | Cultural, Diplomatic | Kapwa: Values active Endeavors, disfavors active Sanctions. |
Lafayette | Hero of Two Worlds: Gains Social Policy slots, enhances Culture and Happiness in Settlements. | Cultural, Diplomatic | French Quarters: Values Urban Districts, seeks to improve relations with those who develop them extensively. |
Machiavelli | Il Principe: Boosts Influence and Gold, facilitates Formal Wars and City-State interactions. | Diplomatic, Economic | The Spider: Seeks to improve relations with those not at war with him. |
Napoleon, Emperor | Empereur des Francais: Introduces a unique Sanction, gains Gold from unfriendly relations. | Diplomatic, Economic | TBD |
Napoleon, Revolutionary | La Grande Armee: Enhances unit movement and Culture from combat. | Cultural, Militaristic | TBD |
Pachacuti | Earth Shaker: Enhances Food from Mountains, reduces Specialist maintenance. | Economic, Expansionist | Mountain King: Seeks balance in Mountain territories, favors those with fewer. |
Tecumseh (Tecumseh and Shawnee Pack) | Nicaakiyakoolaakwe: Boosts Food, Production, and Combat Strength from City-State relations. | Diplomatic, Economic | Suzerain of the World: Values City-State independence, disfavors projects to befriend them. |
Trung Trac | Hai Ba Trung: Enhances Army Commanders and Science in Tropical areas, especially during Formal Wars. | Militaristic, Scientific | Van Minh: Seeks balance in Commander Promotions, favors those with fewer. |
Xerxes, King of Kings | Crusher of Rebellions: Enhances combat in neutral or enemy territory, gains Culture and Gold from conquests. | Economic, Militaristic | Lord of Fire: Prefers civilizations at war, disfavors those at peace. |
Xerxes, the Achaemenid (Deluxe Content Pack) | Silk Road: Enhances Trade Routes and gains Culture and Gold from them. | Cultural, Economic | Lord of Coin: Seeks balance in Trade Routes, favors those with fewer. |
These are all the Leaders currently available in *Civilization 7*. For more strategies, tips, and updates on the game, make sure to visit The Escapist. Don't miss out on the Civ World Summit event for the latest insights and discussions from the community.