Netmarble's much-anticipated action RPG, Game of Thrones: Kingsroad, is gearing up for its initial showcase with the release of its first playable demo at Steam Nextfest. This event, running until March 3rd, offers fans their first opportunity to dive into this adaptation of the iconic book series by George R. R. Martin, despite his ongoing efforts to complete the saga. The excitement is palpable, especially among those who have followed the epic through the acclaimed HBO series.
In Game of Thrones: Kingsroad, players will step into the role of a newly-minted heir to House Tyre, embarking on a journey through the rich, perilous world of Westeros. While the game is slated for a mobile release following its PC debut, it's following the footsteps of Once Human by prioritizing the PC platform first. This approach allows for a more refined experience before its mobile counterpart, giving players a chance to gauge the game's quality early on.
Steam Nextfest serves as a vital platform for upcoming games, offering a digital showcase where both major publishers and indie developers can present playable demos. This event is crucial for Game of Thrones: Kingsroad, as it allows fans to experience the game firsthand and provide valuable feedback.
The reaction to Game of Thrones: Kingsroad has been mixed, with cautious optimism from some quarters and criticism from others who feel the game may stray too far from the gritty realism of the source material. Comparisons to games like Kingdom Come: Deliverance highlight the high expectations for authenticity and depth in adaptations of such revered works.
However, the decision to launch on PC first could be beneficial. The PC gaming community is known for its vocal feedback, which can be both a blessing and a curse. This initial release will serve as a litmus test for Netmarble, ensuring any issues are addressed before the game reaches mobile audiences, who are often subjected to less scrutiny. If Game of Thrones: Kingsroad falls short, the PC community will be quick to voice their concerns, providing a clear indicator of the game's reception.