Divinity: Original Sin 2's Top 19 Weapons: A Comprehensive Guide
Divinity: Original Sin 2 offers a vast arsenal of weapons, each with unique strengths catering to diverse playstyles. The ideal weapon depends heavily on your party composition, skill choices, and overall strategy. However, certain weapons stand out due to their potent abilities, damage output, and valuable perks. This updated guide (January 13, 2025) highlights some of the most powerful options available. While Larian Studios' next game is a new IP, the enduring appeal of Divinity: Original Sin 2 ensures its rich content, including its exceptional weaponry, continues to captivate players.
- Fang of the Winter Dragon: Act 1 Powerhouse
- Bonuses & Perks: 4-5 Water Damage, 23-25 Physical Damage, 10% Critical Rate, 155% Critical Damage, +1 Strength, +1 Intelligence, +1 Warfare, +1 Hydrosophist, 5% Chilled (1 turn), 25% Cleave.
Found by slaying Slane, the Chained Winter Dragon, near Fort Joy. A strong early-game weapon with valuable damage and the ever-useful Chilled effect.
- Morning's Light: A Solid Bow Choice
- Bonuses & Perks: 155% Critical Damage, +2 Finesse, +1 Ranged, +1 Huntsman, Marked (2 turns).
Obtained from Corbin Day (kill or free him). A respectable bow, offering strong damage and beneficial perks. Note that freeing Corbin allows for future weapon upgrades.
- Eternal Stormblade: Act 3 Contender
- Bonuses & Perks: 14-16 Air Damage, 70-78 Physical Damage, 15% Critical Rate, 155% Critical Damage, +3 Memory, +6 Initiative, 20% Stunned (2 turns), 10% Shocked (1 turn).
Hidden in the Murky Cave (Act 3). Requires defeating four guardians. A decent Act 3 weapon, but likely outclassed by Act 4 options.
- Lohar's Two-Handed Source Hammer: Mid-Game Brawler
- Bonuses & Perks: 82-87 Physical Damage, 20% Critical Rate, 155% Critical Damage, +3 Strength, +1 Warfare, +1 Two-Handed, 15% Knocked Down (2 turns), Onslaught skill, All In skill.
Reward for completing the "Shadow Over Driftwood" quest. A powerful mid-game hammer ideal for brawler builds.
- Hanal Lechet: Fire and Ice Control
- Bonuses & Perks: 6-7 Water Damage, 35-40 Physical Damage, +2 Strength, +1 Constitution, +1 Two-Handed, +1 Hydrosophist, 25% Frozen (1 turn), 5% Chilled (1 turn), 25% Cleave Damage, All In skill.
Found in a locked chest near a wrecked carriage on the Reaper's Coast (Act 2). Excellent crowd control with Frozen and Chilled effects.
- The Illuminator: Necrofire Mastery
- Bonuses & Perks: 2-3 Fire Damage, 11-12 Physical Damage, 10% Critical Rate, 150% Critical Damage, +1 Pyrokinetic, 50% Necrofire (1 turn), 10% Burning (1 turn).
Dropped by Scapor during the "Burning Pigs" quest. Inflicts both fire and physical damage, with a high critical damage bonus and Necrofire potential.
- Dumora Lam: Poison Manipulation
- Bonuses & Perks: +3 Intelligence, +2 Geomancer, +1 Dual Wielding, Creates 1m poison puddle, +159% Damage, 1 Rune Slot, Siphon Poison skill.
Located in a runed chest in Dramahlihk's home plane (requires Lohse and a living Malady). Excellent poison control and damage.
- Deiseis Riveil: Anti-Invisibility Bow
- Bonuses & Perks: 149-183 Physical Damage, +5% Critical Rate, +150% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, 25% Bleeding (2 turns), 25% Cleave, Glitter Dust skill.
Purchased from Trader Non near the Cathedral. High base damage, boosted by critical hit chance, and the Glitter Dust skill counters invisibility.
- Executor Ninyan's Axe: A Choice with Consequences
- Bonuses & Perks: 20% Critical Chance, 160% Critical Damage, +2 Strength, +1 Warfare, 10% Frozen (1 turn), 20% Crippled (2 turns), 10% Chilled (1 turn).
Dropped by Executor Ninyan only if killed; saving Meistr Siva prevents acquisition. Strong critical damage and status effect chances.
- Chamore Doran: Sleep-Inducing Wand
- Bonuses & Perks: 160% Critical Damage, +2 Intelligence, +1 Dual Wielding, +1 Summoning, +1 Aerotheurge, 20% Sleep (1 turn), Immunity to Sleep.
Purchased from Trader Ovis. Unique sleep effect and boosts for spellcasters.
- Harrowblade: Life Steal Sustain
- Bonuses & Perks: +160% Critical Damage, +3 Strength, 20% Suffocating (1 turn), 20% Burning (1 turn), +14% Life Steal.
Purchased from Quartermistress Anna. High critical damage, status effects, and crucial life steal for sustained combat.
- Loic's Discipline: Persistent Cursed Fire
- Bonuses & Perks: +160% Critical Damage, +3 Memory, +3 Intelligence, +2 Pyrokinetic, 1m Cursed Fire (terrain targeting).
Acquired after defeating Loic the Immaculate. Excellent for spellcasters, with strong Intelligence and Pyrokinetic boosts and area-of-effect damage.
- Voor D'Aravel: Tank's Bastion
- Bonuses & Perks: Guardian Angel skill, 9 Poison, +3 Strength, +2 Constitution, +2 Warfare, 25% Taunting (2 turns).
Hidden in an ornate chest in the Lizard Consulate's Garden (Arx). Exceptional tank weapon with the Guardian Angel skill and taunting capabilities.
- The Reckoning: Battlemage's Delight
- Bonuses & Perks: 150% Critical Damage, +2 Strength, +2 Intelligence, +2 Necromancy.
Dropped by The Hammer. High critical damage and boosts for Strength and Intelligence-based builds.
- Vord Emver: Cryo Specialist Crossbow
- Bonuses & Perks: 125-131 Water Damage, 208-218 Physical Damage, 5% Critical Rate, 155% Critical Damage, +3 Finesse, +2 Huntsman, +1 Ranged, -1 Movement, 20% Frozen (2 turns), 20% Life Steal, 5% Accuracy, Cryotherapy skill.
Held by Karon's minion during the "Past Mistakes" quest. Powerful ranged weapon with freezing capabilities and life steal.
- Lucian's Divine Staff: Healing and Missile Magic
- Bonuses & Perks: 219-267 Water Damage, 155% Critical Damage, +3 Intelligence, +2 Constitution, +2 Wits, +2 Hydrophist, +6 Initiative, Healing Ritual skill, Staff of Magus skill.
Stolen from a chest in the Arx Cathedral. Combines powerful water damage with healing and ranged attack capabilities.
- Domoh Dumora: Burning and Bleeding Dagger
- Bonuses & Perks: Burning, Bleeding (3 turns), +110% Damage, Terrified (1 turn), Backstabbing skill.
Found under a pet basket outside Arhu's Chambers (Arx). Exceptional dagger with high damage and potent status effects.
- Swornbreaker: Unbreakable Power (Until it Breaks)
- Bonuses & Perks: +3 Strength, +3 Intelligence, +2 Necromancy, 20% Accuracy, 20% Critical Rate, +165% Damage, Swornbreaker skill.
Found in Linder Kemm's Vault or crafted on the Nameless Isle. Immense damage and the crucial Swornbreaker skill, but it is unrepairable.
- Falone Scythe: Ultimate Critical Power and Death Defiance
- Bonuses & Perks: +3 Strength, +1 Two-Handed, 25% Decay (2 turns), 20% Critical Rate, 260% Damage, Living On The Edge skill, All In skill.
Stolen from a statue in the Arx Cathedral. The most powerful weapon, boasting incredible critical hit potential and the game-changing Living On The Edge skill.
This guide provides a starting point for your weapon hunt. Experimentation and strategic decision-making will ultimately determine the most effective weapons for your unique Divinity: Original Sin 2 playthrough.